lettere
di fronte al bosco
la costellazione dei cactus
abstract

The turbo-charged psycho-factory is a live multimedia performance where video art, animation, film and new technological developments are interwoven with musical research from composition, improvisation to electronic music.
The performance starts out from an original script for an electro-acoustic and video trio developed by the Laboratorio Creativo Permanente, conducted by Daniele Del Monaco.
Psychoplum began as a format allowing the group to collaborate with other artists from different disciplines (video artists, musicians, dancers and others): the story is modular-based and enables new chapters to be constructed over time.
Watch the new site of Psychoplum

First scene

The tellyhand explores the planet of guts

On the road

The Psychoplum is discovering new galaxies

Mushrooms galaxy

A psychedelic experience...

Mussel's world

The Psychoplum is landing on the mussel's world

the plot

The Brainoid species is involved in exploring other planets via the Tellyhand, which travelling aboard a Psychoplum, in a kind of intergalactic Odyssey, captures images from the various worlds explored and delivers them in the King’s presence. From Tellyhand’s innocent and “pure” perspective, we can discover different universes full of ironic references to our own world.

the project
live electronics, percussion
Lo strumento che utilizza comprende svariate percussioni acustiche (marimba, vibrafono, batteria, tamburi etnici, gong, ecc...), pad elettronici e microfoni per l'elaborazione in tempo reale. Il suono del set si trasforma continuamente seguendo lo sviluppo musicale ed è stato costruito partendo da numerosi frammenti campionati, trattati e combinati come pezzi di argilla informe.
flute
Nel corso dell'esecuzione di Psicosusina Turboaccelerata viene suonata l'intera famiglia dei flauti tranne l'ottavino. Notevole l'utilizzo dei flauti etnici che caratterizza la musica in diverse parti dell'opera.
composition, direction, interactive technologies, keyboards, live electronics, screenplay
In questo lavoro Daniele ha scritto alcune musiche e dopo qualche mese di prove ha riscritto tutto da capo, procedendo per sottrazione. Ha progettato e programmato l'elettronica ed ha curato il suono. È co-autore della sceneggiatura e regista dell'opera.
sound design
Joe è a tutti gli effetti il quarto musicista del gruppo di base. Cura il suono elettroacustico, la fonica e durante lo spettacolo segue i musicisti da dietro al banco del mixer.
screenplay
Francesco è co-autore della sceneggiatura assieme a Daniele e segue la produzione dall'esterno, fornendo un prezioso contributo critico. Il gruppo ha la possibilità di ascoltare con le sue orecchie e di confrontarsi col suo senso estetico.
interactive technologies, video, vjing
Gianluca è l'autore dei  frammenti video che vengono utilizzati durante l'esecuzione e si occupa della programmazione del sistema che i musicisti utilizzano per il controllo del video in tempo reale.

Psicosusina Turboaccelerata is an original work developed at the Laboratorio Creativo Permanente, directed by Daniele Del Monaco. Over time, imagery of visual insights, narrative structures and musical practices have become an integral part of the group’s personality. The performance tells a story through music and projected images. The real-time processing of the video and the use of electronic devices and sensors specifically constructed by the group allow for the interaction of audio and video allow the musicians themselves to extemporaneously assembly the images. In any case, there is no lack of the spectacular elements of a more traditional concert. What is emphasized in this work is not so much specialisation in one of these fields but rather their expressive relationship. In a clearly metaphorical way, the experiences that perhaps come closest to this compenetration between the arts are ballet or 17th-century operatic forms, which alternate the figurative parts (pantomimes or recitations) with others that are abstract and intimately linked to the musical development (arias, choreography and solos).

technique

Over the course of the narration, predominantly cinematographic sections alternate with more musical ones. Phases with a more narrative character, in which the syntax of cinematography accompanies us with clarity through the unfolding of events, are followed by passages in which the images are developed by following the more elastic, but also more intimate time of the music. At these points, it is as if cinematographic time had stopped to make room for what happens extemporaneously on stage. This method of proceeding was made possible by the development within the laboratory of an entire series of technological resources favouring the interaction between music and video. The graphics were created integrating various approaches. The video material was created through a mixed technique using both traditional animation processes and typical video art techniques. Many of the sounds produced by the electronic instruments (controlled from the percussionist’s pad, keyboards, wii remote controls and other controllers) are the result of research that is midway between composition and the luthier's art. Over time, this research produced a large database of pre-recorded fragments (from entire musical phrases to isolated sounds) designed to be used in different combinations. In this way, the musicians have the possibility of formulating live, and even improvising, counterpoint solutions that have already been tried out and are coherent with the compositional discourse. In the chromatic scale available to the musicians, the video-projections are integrated with their gestures through real-time electronic processing.

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the music

The close entwining of writing and improvisation, the extensive use of technology, hallucinated sounds, the unexpected lyricism, heated dancing and icy impromptus are just some of the features that outline the group's personality. Psicosusina TurboAccelerata is an electro-acoustic concert for three instrumentalists, video and live-electronics, whose score allows the possibility of collaborating with different types of artists (actors, improvisers, performers, video-makers, etc.). The trio uses a wide variety of flutes (recorder and bass, soprano and ethnic flutes), a small percussion orchestra (digital controllers, marimba, vibraphone, glockenspiel, and myriads of objects, drums, membranes, cymbals), a number of electronic keyboards, an electric piano, and live-electronics. Many of the sounds produced by the electronic instruments are the result of research that is midway between composition and the luthier's art. This work plays with the linguistic debris of diverse acquired traditions, with a sense of mockery but also the subtle vein of bitterness of those who, in Old Europe, feel deprived of a tradition that links them to the past and projects them into the future. What remains is the present, a cynical and violent present populated by adventurers driven by their unstable illusions. The musicians seem to dance in a sea of instruments. The sonorities range from spare three-voice counterpoints to great orchestral swells. Anything can happen because everything is a game. The word “cross-influence” is inadequate. Here, the genres do not blend at all. Rather, their juxtaposition clashes or, in other cases, is simply ridiculous. The sense of musical discourse is found elsewhere and it is the shared detachment of the musicians that reveals it: the scene is that of a circle of hell or an amusement park. At times the subterranean connecting theme reappears, made of lean elements, elementary sounds and subdued melodies. They are glimpsed, then disappear. It is the faint voice of the flute, a subtle ring of the cymbalon and a few notes of the electric piano. Talk is useless, it is better to play.